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The Brotherhood of Esshien
Also called the Whiteblades or the Sword of the White Path, the Brotherhood
of Esshien is named after the warrior-mistic betrothed of the High Seer
Sin'inari. Esshien, a curi of Reiellan and Ebani birth, brought to the
mistics of the Sisterhood a windfall of great courage and strength. Though
trained as a warrior for the Crown, Esshien's sought out the temperament of
misticism.
Thus, the Brotherhood was begun alongside the Sisterhood to serve as ally
mistics and guardian protectors. Esshien led the Brotherhood until his
death in 2301 CE. But the Brotherhood continues and serves to protect the
mistical city of Lleander, to protect the interests of the Path of Light,
and to protect the Sisterhood of Sin'inari. Many of the Brotherhood of
ventured from the walls of Lleander to travel the realm to protect the
innocent and the defenseless from the dark manifestations of the Bane.
A fitting and balanced counterpoint to the Sisterhood, the Brotherhood's
membership is held primarily by Curi men with some talent in misticism.
The organization's symbol is hand pierced through the palm by a small blade.
To become a warrior-mistic, the character must meet the following
requirements (calculated for either Rule of Arms):
RANK
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REQUISITES
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POINTS
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GAINED BENEFITS
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New Initiate
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Mistic Lore 1, Mistic Ability 1
History 1, Legend Lore 1
Magic Lore 1, 1st Lore 1
Courtier 1
Immunity to Fear 1
Organization 1
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35
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• membership
• Organizational perk: Wealth (stipend of 1 Crown per rank
per event)
• Organizational perk: characters of Rule of Arms/Skill can buy Mistic
Ability at the cost for Rule of Knowledge (x5) except level 1 Mistic
Ability, which is bought at normal cost (x10)
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Second Initiate
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Mistic Lore 2, Mistic Ability 2
History 2, Legend Lore 2
1st Lore 2
Courtier 2
Leadership 1
Read Magic
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• Organizational language: The Tongue (see the Sisterhood)
• access to Mystic's Armor
• access to Moment of Strength
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Third Initiate
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Mistic Lore 3, Mistic Ability 3
History 3, Legend Lore 3
1st Lore 3
Courtier 3
Immunity to Fear 2
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• access to a 1st - 3rd circle lost ritual
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Brother of the Watch
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Mistic Lore 4
Mistic Ability 4
Leadership 2
Organization 2
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• awarded a Mistic's Weapon (permanent Path of White mistical
weapon as per the ritual, weapon grants +1 AP, weapon functions as a Lesser
Focus of fine quality)
• access to a 1st - 4th circle lost ritual
• Organizational perk: Wealth (stipend increased to 5 Crowns
per rank per event)
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Brother of the Keep
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Mistic Lore 5, Mistic Ability 5
History 4, Legend Lore 4
1st Lore 4
Immunity to Fear 3
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• Mistic's Weapon grants +1 AP
• access to a 1st - 5th circle lost ritual
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Brother of the March
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Mistic Lore 6, Mistic Ability 6
History 5, Legend Lore 5
1st Lore 5
Leadership 3
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• Mistic's Weapon grants +1 AP
• access to a 1st - 6th circle lost ritual
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Brother of the Dusk
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Mistic Lore 7, Mistic Ability 7
History 6, Legend Lore 6
Immunity to Fear 4
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• Mistic's Weapon grants +1 AP
• access to a 1st - 7th circle lost ritual
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Master of the Blade
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Mistic Lore 8
Mistic Ability 8
Organization 3
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• Mistic's Weapon grants +1 AP (weapon functions as a Greater
Focus of superior quality)
• access to a 1st - 8th circle lost ritual
• Organizational perk: Wealth (stipend increased to 10 Crowns
per rank per event)
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Master of the Sun
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Mistic Lore 9, Mistic Ability 9
History 7, Legend Lore 7
1st Lore 6
Leadership 4
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• Mistic's Weapon grants +1 AP
• access to a 1st - 9th circle lost ritual
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Master of the White
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Mistic Lore 10,
Mistic Ability 10
1st Lore 7
Status 1
Immunity to Fear 5
Leadership 5
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• Mistic's Weapon grants +1 AP (weapon functions as a Greater
Focus of mythic quality)
• access to a 8th - 10th circle lost ritual
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FAVORED LORE: any Lore
The Mistic's Weapon can be any single weapon the character can
use. The weapon must be covered by gray cloth, designed with mistic
symbols, and tied with a white, a gray, and a black ribbon. The weapon
is permanently imbued with misticism and can hit creatures affected
only by magical or mistical attacks. The player must call "MISTIC
!" with each strike. The weapon also acts as a mistical
focus granting the character additional Alignment Points (which begin
in Gray) and reducing the lengths of the character's Path of White
rituals. The Mistic's Weapon is considered a personal item
and cannot be taken, stolen, or used by anyone other than the Brotherhood
member.
The Sisterhood of Sin'inari
The Sisterhood is an organization begun by the High Seer Sin'inari.
Following in the wishes of her predecessor, Iriseer, Sin'inari gathered
together a group of mistic women to preserve the art of White misticism,
to preserve a noble Crown upon the throne of the realm, and to thwart
the manifestations and power of the evil Bane.
The Sisterhood's home is in the mistical city of Lleander high in the
mountains of Sarus. Though Sin'inari is gone, their goal is to carry
out the work of the current High Seer and to aid the Path of Light.
Though governed by and consisting for the majority of women skilled in
misticism, the organization has welcomed other allies who have
demonstrated the desire to further the group's cause. In fact,
adjunct to the Sisters is another mistical organization called the
Brotherhood of Esshien, a group
of warrior-mistics who protect the Sisterhood.
The Sisterhood is a peaceful organization seeking knowledge and
enlightenment. Beyond the goals of preserving the good of the Realm,
the Sisterhood actively delves into the forgotten places and mysteries
left by the Age of Silence. Furthermore, they continue to search for
added mistical knowledge and new rituals of power.
Sisterhood members shun edged and piercing weapons, armors greater
than Studded or Ring Mail (4-point), and all shields.
To become a part of this organization requires the following
(calculated for Rule of Knowledge):
RANK
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REQUISITES
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POINTS
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GAINED BENEFITS
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New Initiate
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Mistic Lore 1, Mistic Ability 1
History 1, Legend Lore 1
1st Knowledge 1
Courtier 1, Status 1
Feat of Will 1
Organization 1
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32
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• membership
• Organizational abilty: +1 to Mistic Lore level
• Organizational perk: +1 Alignment Point
• Organizational perk: Wealth (stipend of 1 Crown per rank
per event)
• Organizational language: The Tongue of the Paths
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Second Initiate
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Mistic Lore 2, Mistic Ability 2
History 2, Legend Lore 2
1st Knowledge 2
Courtier 2
Immunity to Fear 1
Feat of Will 2
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• Organizational perk: +1 Alignment Point
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Third Initiate
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Mistic Lore 3, Mistic Ability 3
History 3, Legend Lore 3
1st Knowledge 3
Courtier 3
Feat of Will 3
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• Organizational perk: +1 Alignment Point
• Organizational perk: recovery +1 White AP per event/day
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Sister of the Hearth
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Mistic Lore 4, Mistic Ability 4
History 4, Legend Lore 4
Organization 2
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• awarded a mistic's talim of fine quality
• Organizational perk: +1 Alignment Point
• access to Lesser Reservation
• Organizational perk: Wealth (stipend increased to 5 Crown
per rank per event)
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Sister of the Cave
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Mistic Lore 5, Mistic Ability 5
History 5, Legend Lore 5
1st Knowledge 4
2nd Knowledge 3
any ancient Language
Immunity to Fear 2
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• Organizational perk: +1 Alignment Point
• access a 1st - 5th circle lost ritual
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Sister of the Vale
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Mistic Lore 6, Mistic Ability 6
History 6, Legend Lore 6
Feat of Will 4
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• Organizational perk: +1 Alignment Point
• access a 1st - 6th circle lost ritual
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Sister of the Dawn
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Mistic Lore 7, Mistic Ability 7
History 7, Legend Lore 7
1st Knowledge 5
Immunity to Fear 3
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• Organizational perk: +1 Alignment Point
• Organizational perk: recovery +1 White AP per event/day
• access a 1st - 7th circle lost ritual
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Mistress of the Sign
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Mistic Lore 8, Mistic Ability 8
History 8, Legend Lore 8
Organization 3
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• mistic's talim raised to superior quality
• Organizational perk: +1 Alignment Point
• access to Greater Reservation
• access a 1st - 8th circle lost ritual
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Mistress of the Star
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Mistic Lore 9, Mistic Ability 9
History 9, Legend Lore 9
1st Knowledge 6
2nd Knowledge 4
Immunity to Fear 4
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• Organizational perk: +1 Alignment Point
• access a 1st - 9th circle lost ritual
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Mistress of the White
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Mistic Lore 10, Mistic Ability 10
History 10, Legend Lore 10
1st Knowledge 7
2nd Knowledge 5
another ancient Language
Feat of Will 5 or Immunity to Fear 5
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• mistic's talim raised to mythic quality
• Organizational perk: +1 Alignment Point
• Organizational perk: recovery +1 White AP per event/day
• access a 8th - 10th circle lost ritual
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FAVORED KNOWLEDGES: Astrology, Animal Lore, Magic Lore, Mineral Lore, Music
Lore, Plant Lore, Poison Lore
The Tongues of the Paths is the spoken and written language of
the Sisterhood. It is a mistical language and only members can speak
it, write it, and understand it. Read Magic and the spell
Translation will not translate the Tongue.
The Alignment Points earned for being a member of the Sisterhood do
not count toward the maximum number of APs the character can have.
The bonus Alignment Points begin in the Path of Gray.
Main | Social | Lineal
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